

The diplomacy aspect would work very well if you expected to create great, powerful connections with large or smaller civilizations. The exciting thing is that you could first use your armies to explore the map, and you weren't forced to engage anyone in battle. Of course, Sid Meier's Civilization also had a military aspect to it. There was also a technology tree, where you could research everything to uncover new buildings, armies, and other ways to surpass the enemies. The game also integrated wonders of the world, which would offer various advancements for your civilization. You had to grow while also doing your best to interact with the enemies. That brought in many exciting challenges to the table since you couldn't just stay at the same age as you tried to defeat your enemies. While the player could advance to a new era, so could the AI. Instead, it would be able to evolve and grow through the ages. Every decision you would take in Sid Meier's Civilization brought a lasting impact on your country.Īnother great innovation in Sid Meier's Civilization is that every nation would not be stale. It was the only game at that time that would actually make you feel like a real ruler of a civilization. The player would be able to manage the economy, diplomacy, and military aspects of his faction. Sid Meier's Civilization took many ideas from Railroad Tycoon one of them is that you would have multiple smaller systems working together at once. Sid Meier's Civilization also had an excellent diplomacy system that only got better during the years. They created a great AI that was actually a threat or of great help. The game also had revolutionary mechanics when it comes to turn-based gameplay. The developers took inspiration from the board game market and their previous games, and they created an enormous game world where players could venture and conquer as they see fit. One of the main reasons why Sid Meier's Civilization stands the test of time and still is a successful franchise is that it was incredibly innovative right from the start. Your focus in Sid Meier's Civilization was to ensure your civilization's survival while also opposing anyone who would not see things your way. At its core, this was a turn-based strategy 4x game where you would be the one in control of a civilization over the course of millennia. Right from when it appeared on the market, people and critics were excited to play it. The game was released in September 1991 for MS-DOS, Amiga, and Atari ST. It was created by Bruce Shelley and Sid Meier, alongside MicroProse.

Will the world bleed out or bow before you? The choice is yours.Sid Meier's Civilization is one of the most popular strategy games of all time. Your objective is to use military tactics and cunning diplomacy to either unify the world, or conquer it.

Age of Civilizations is a grand strategy wargame that is simple to learn yet hard to master.
